Horizon City
A massive arcology 26.8 miles in diameter and 1.5 miles high at its peak, built around a geothermal power plant and divided into distinct levels that reflect social and economic stratification, governed by its own board and operating as a semi-autonomous city-state.
Location ID
HC-LOC-HORIZON-CITY-0604
Location Data
All Levels
N/A
Global
Millions
Variable by Level
Security Level: CONFIDENTIAL
HC-LOC-HORIZON-CITY
Overview
A massive arcology 26.8 miles in diameter and 1.5 miles high at its peak, built around a geothermal power plant and divided into distinct levels that reflect social and economic stratification, governed by its own board and operating as a semi-autonomous city-state.
Dangers
!
Extreme social stratification leading to exploitation!
Corporate control of essential services including justice!
Gang violence and criminal organizations, especially in Red Level!
Feynman batteries beneath the city pose catastrophic risk if containment fails!
Clone-based immortality system creates complex social dynamics!
Surveillance and control mechanisms throughout the city
Story Appearances
Genius
The origin story of Horizon City, showing how Benjiro Takahashi's vision and programmable metamaterials made the arcology possible.
Ganger
Explores life in Red Level and the gang dynamics that shape Horizon City's lowest tier.
Urchin
Follows a young girl navigating the harsh realities of Horizon City's stratified society.
Memory
Reveals the history of Horizon City through the memories of key figures during pivotal moments.
Operator
Uncovers the truth behind Horizon City's founding and the AI systems that maintain it.
Clone
Introduces the clone-based immortality system that defines Horizon City's social structure.
Street Sam
Shows the underground economy and street-level conflicts in Horizon City's Red Level.
Deck Jockey
Explores the digital infrastructure and AI systems that power Horizon City.
Weapon
Reveals the power dynamics and corporate control that govern Horizon City.
Notable Characters
Ren Ishikawa
Former board member and Yakuza leader
Akiko Takahashi
Assassin who eventually joins the board
XT5
Genetek CEO and board member
Tanaka
CEO of NeuroCorp and board member
Nakamura
CEO of AICore and board member
General First Class
Horizon City demonstrated strategic military capability by successfully intercepting missiles while maintaining civilian independence through proactive defense and preemptive action, thereby preventing global escalation of conflict.
Jules Hope
A business magnate provided resources for Benjiro's ideas to become Horizon City.
Kami Sori Hiroshi
The Yakuza's control over both Horizon City and Neo-Tokyo connects Kami's racing ambitions to his terrorist actions.
ROGR (Reconnaissance Ontological Generative Response)
ROGR is used by Horizon City's Yakuza to control information flow for manipulation in events.
Connected Locations
Horizon City Board
Governing body that controls the city's operations and policies
Gold Level
Highest level where the wealthy and powerful reside
Green Level
Middle level for professionals and middle class
Red Level
Lowest level for working class and poor
ToxPower
Power generation facility that supplies the entire city
San Daño
Desert outpost town outside the city
Genetek Revival Facilities
Exclusive provider of cloning services in Horizon City
New Vegas
Major city-state with trade and transportation links to Horizon City
Roppongi Hills Tower
Former Yakuza headquarters in Neo-Tokyo where decisions about Horizon City's development were made
Tokyo
Former Japanese metropolis (now rebuilt) with historical ties to Horizon City through the Yakuza
World's End
Nearby settlement outside the dome where refugees and those escaping Horizon City often end up
City Maintenance Tunnels
Vast network of service passages running beneath and between all levels, providing essential infrastructure and unofficial pathways
Related Themes
Authorial Intent
Horizon City uses sci-fi to explore modern inequalities & tech via structured design.
Corporate Control
Horizon City represents corporate dominance through all aspects of its structure.
Commodification of Identity
Horizon City commodifies personal identity, creating systemic inequality through controlled clones and predatory contracts.
Disposability of Human Life
Horizon City's clone-based immortality system devalues human life through stratified access, prioritizing wealth over human dignity.
Exploitation of Children
Horizon City exploits children through economic, psychological, and institutional means.
Gang Culture and Territory
Horizon City's stratified structure supports gang culture as an alternative social and security system.
Reality vs. Simulation
Horizon City's merging of physical and virtual reality blurs reality, challenging authentic experience and creating issues like addiction and control.
Media Manipulation
Horizon City's media ecosystem manipulates reality for profit, turning rebellion into a commodity while maintaining illusion of truth and authority.
Illusion of Free Will
Horizon City uses layered systems to create illusion of freedom while controlling outcomes.
Medical Ethics
Horizon City embodies extreme medical ethics dilemmas where advanced science intersects with unethical suffering challenging moral principles.
Religious Manipulation
Horizon City's advanced tech enables false religious control with holograms, fake miracles, and manipulated faith for gang power.
Technological Dependence
Technological dependence in Horizon City amplifies inequality and vulnerability.
Identity & Consciousness
Horizon City explores how distributed consciousness manifests in various forms across different technological levels, affecting concepts of human identity.
Reality vs. Simulation
Horizon City's multi-layered reality merges memory and simulation through its infrastructure, creating a world where authentic experiences blur.
Media Manipulation
Horizon City's media manipulation thrives due to its structured system, with companies controlling information to reinforce social hierarchies and punish rulebreakers.
Technological Dependence
Horizon City embodies systemic technological dependence threatening existence.
Related Technologies
Cloning Technology
Exclusive to Genetek Revival on Gold level, creating social stratification through immortality access
Constant Cloning
Revolutionary technology developed by Emi Tanaka that was stolen through corporate espionage
Neural Interfaces
Widely used throughout the city with quality varying by level
NLM EyeCandy Orb
The EyeCandy Orb’s operation is directly supported by its advanced propulsion system, sensor array, processing core, and transmission system, enabling its functionality across diverse environments while ensuring secure and efficient data handling.
Programmable Metamaterials
Programmable metamaterials are essential to Horizon City's infrastructure, providing power and structural integrity crucial for its operation.
Additional Information
Horizon City
The Ultimate Arcology
Rising from the landscape like a monument to human ambition, Horizon City stands as the world's largest man-made structure - a self-contained arcology 26.8 miles in diameter and 1.5 miles high at its peak. Conceived by the genius programmer Benjiro Takahashi and brought to life through the business acumen of Jules Hope and John Whitmore, this massive dome represents the physical manifestation of Benjiro's revolutionary vision: "One city sized dome, four cities tall, stacked on top of each other! All sharing infrastructure, all of it connected, all of it powered by the energy in the ground! Forever!"
Made possible by Benjiro's programmable metamaterials that could "store energy up like a battery" and "heal itself" when under stress, the city houses millions of people in a stratified society that transforms economic and power dynamics into literal physical levels - exactly as Benjiro envisioned.
Physical Environment
Horizon City's physical structure embodies its social hierarchy:
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Gold Level: The uppermost level where the wealthy, powerful, and corporate elite reside. Characterized by luxury, space, advanced technology, and spectacular views from the dome's highest points.
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Green Level: The middle tier where professionals, skilled workers, and the middle class live. Offers comfortable living conditions, good services, and relative safety.
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Red Level: The lowest habitable level, home to the working class, poor, and marginalized. Densely populated, with limited resources, higher crime rates, and closer proximity to the industrial areas.
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Below Red: The industrial foundation of the city, including ToxPower's geothermal plant and the dangerous Feynman batteries that provide energy to the entire structure.
The city's physical infrastructure includes advanced transportation systems between levels, controlled access points, and comprehensive surveillance networks. The entire structure is built using Benjiro Takahashi's revolutionary programmable metamaterials, which were later commercialized by ToxPower's meta-materials division. These self-healing materials that can "store energy up like a battery" allow for the unprecedented scale and stability of the dome, making Benjiro the true architectural genius behind Horizon City's seemingly impossible structure.
Governance and Society
Horizon City operates as a semi-autonomous city-state governed by its own board comprised of corporate leaders with significant interests in the city. This governance structure blurs the line between government and corporation, with public services often indistinguishable from corporate offerings.
Key aspects of Horizon City's society include:
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Clone-Based Immortality: Unlike in Japan where cloning serves as genuine life insurance, in Horizon City it functions as a mechanism for economic exploitation. Genetek Revival has exclusive rights to provide cloning services, with facilities only on Gold level. The system requires purchasing an initial clone and then paying again if that clone is activated, creating a stark divide between those who can afford effective immortality and those who cannot. This system is further controlled through the "banished list," which determines who can and cannot be revived.
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Corporate Justice: The Horizon Justice Force (HJF) serves as the city's law enforcement, but ultimately answers to corporate interests rather than democratic oversight.
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Immigration Control: Entry to the city is tightly controlled through gates, with new arrivals (known as "immies") subject to extensive screening and often exploited upon arrival.
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Gang Territories: Particularly in Red Level, various gangs control different territories, including the Sinners, Razorboys/Razorgirls, and Yakuza.
Economic System
The city's economy is built around corporate control of essential services and resources:
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ToxPower: The foundation of the city's economy, providing energy and developing advanced materials.
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Genetek Revival: Controls the clone technology that enables the immortality system.
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Level-Based Economy: Different economic activities dominate different levels, from high finance and corporate headquarters in Gold to manufacturing and service industries in Red.
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Vertical Mobility: Movement between levels is both physically and socially restricted, with economic advancement rarely translating to literal upward movement in the city's structure.
Cultural Significance
To the outside world, Horizon City represents the ultimate expression of technological achievement and visionary design - a city conceived by the genius of Benjiro Takahashi and brought to life through the business acumen of Jules Hope and John Whitmore. It stands as a testament to what becomes possible when revolutionary technological innovation meets entrepreneurial vision and resources.
The city serves as both utopia and dystopia depending on one's perspective and position within its hierarchy. For those in Gold, it offers luxury, security, and near-immortality. For those in Red, it can be a prison of economic exploitation and limited opportunity. Yet the city's sheer scale and complexity create niches where unexpected forms of resistance, community, and innovation can flourish.
Perhaps most significantly, Horizon City stands as the physical manifestation of Benjiro's original vision - a world where "moving up in society" is not just a metaphor but a literal description of changing one's physical location within the massive structure. The vertical stratification that Benjiro envisioned ("one city sized dome, four cities tall, stacked on top of each other") has become a reality that shapes every aspect of life for its inhabitants.
This makes it the perfect setting for exploring questions of power, class, identity, and resistance in a technologically advanced future - all within the framework of a structure that would have been impossible without Benjiro's revolutionary programmable metamaterials and Jules Hope's ability to transform theoretical innovation into physical reality.